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MITCH KRPATA

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Fallout 3: Operation Anchorage

The first downloadable content for Fallout 3
How is it that Fallout 3, last year's most densely packed game, still left many players wanting more?
By: MITCH KRPATA  |  February 10, 2009

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Review: Skate 2

Chairman of the board
Skate 2 is legit
By: MITCH KRPATA  |  January 29, 2009

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Review: Lord of the Rings: Conquest

Lord of the bo rings is more like it
First, panic — "This can't possibly be this awful, can it?" — and then the sinking realization that, yes, Conquest really is that bad.
By: MITCH KRPATA  |  January 20, 2009

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Review: Prince of Persia

Run, jump, die, repeat
Pauline Kael titled one of her review compilations Kiss Kiss Bang Bang , saying that those four words (from a Japanese movie poster) captured the basic appeal of movies.
By: MITCH KRPATA  |  January 06, 2009

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The pile-up

A blizzard of new games
No longer is there an off-season or even a chance to catch our breath after the fall deluge.
By: MITCH KRPATA  |  December 31, 2008

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Year in Games: Where it's at

Succeeding on the strengths of their settings
This was a strange year for video games.
By: MITCH KRPATA  |  December 31, 2008



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Review: Left 4 Dead

Fourth-person shooter
Playing Left 4 Dead is like taking a personality test: you can't hide your true nature.
By: MITCH KRPATA  |  December 16, 2008

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Cracks in the Mirror

It's like free-running on broken glass
Mirror's Edge is a game you may need to play twice: once to learn how it works, and a second time to enjoy it.
By: MITCH KRPATA  |  December 09, 2008

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Like clockwork

The Gears of War keep turning
The Gears of War keep turning
By: MITCH KRPATA  |  December 02, 2008

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Sacked

A platformer with little, big problems
It helps to think of LittleBigPlanet not as a game but as a toy — more like digital Legos or Lincoln Logs than a typical narrative-driven experience.
By: MITCH KRPATA  |  November 18, 2008

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Going native

Far Cry 2's heart of darkness
Far Cry 2's heart of darkness
By: MITCH KRPATA  |  November 11, 2008



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The old haunt

Silent Hill can go home again
As a game reviewer, I have an obligation to inform you of the myriad problems with Silent Hill: Homecoming .  
By: MITCH KRPATA  |  October 29, 2008

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Dismembers only

The gory, gruesome Dead Space
In a survival horror game, the setting is everything. Dead Space has a good one.  
By: MITCH KRPATA  |  October 22, 2008

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Blast from the past

Mega Man goes retro
Playing Mega Man 9 , you feel you’ve stepped through a wormhole and emerged in 1988 with an NES controller in your hand.  
By: MITCH KRPATA  |  October 22, 2008

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Band apart

Rock Band 2 keeps it rolling
No need to double-check your calendar — Rock Band 2 really is available only 10 months after the release of the original.  
By: MITCH KRPATA  |  October 01, 2008

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Back to business

Fall video games offer sequels and few surprises
For the first time, the arrival of the blockbuster video-game season seems bittersweet.
By: MITCH KRPATA  |  September 11, 2008



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Nobody's perfect

To err is Too Human
Fair or not, it’s hard to discuss Too Human without bringing in the circumstances of its creation.
By: MITCH KRPATA  |  September 02, 2008

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Tempus fugit

Braid goes in search of lost time
What if you could do things over again?
By: MITCH KRPATA  |  August 26, 2008

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Championship Calibur

The soul still burns for a select few
Ten years ago, you couldn’t take a step through the electronics department without knocking over a stack of crappy fighting games.
By: MITCH KRPATA  |  August 19, 2008

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Follow the leader

Geometry Wars 2 shoots and scores
What makes a man lust for the high score?
By: MITCH KRPATA  |  August 12, 2008

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Dream on

Aerosmith can’t make Guitar Hero sing again
It is somehow fitting that the Guitar Hero series should follow the trajectory of the countless rock bands who achieve too much success too soon.
By: MITCH KRPATA  |  July 28, 2008


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